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Games for National Quilting Day

Choose one or more team members:

Threaders

Each team choose ONE person to thread needles - needles are threaded into same spool - How many needles threaded in TWO minutes? 3,2,1 points for teams

Rotary Race

Each team will choose one person to cut strips - fabric will be provided and strips will be cut at 2". They will cut for 5 minutes. Inaccurate strips will be disqualified. These strips will be used for rail fence, etc. Points: 5, 4, 3

Sew and Slice

3 members of each team will work to sew strips from Rotary Race in sets of 4, then cut apart in 6 1/2" units. When time is up, most units wins 5 points, 2nd 4 points, 3rd, 3 points.

Still Crazy

One member from each group will sew foundation crazy squares. One with most blocks made after 1 hour wins 5 points, second place 4 points. Third place 3 points

GROUP EVENTS

All Shook Up

Each team must unscramble quilt block names Winners - 3, 2, 1 points.

Under the Big Top

Each group will get a batch of blocks. They are already trimmed to 10 1/2" . They will be told how to assemble their blocks (5x7) into a top and the first group to finish wins 5 points, 4 for 2nd, 3 for 3rd.

Who Wrote it?

Each group gets a list of books and authors - they have 5 minutes to match them up. 4, 3, 2 points

Scavenger Hunt

Each team will get a list when they come in. They must collect either/both items and signatures of people with items or information. First completed sheet turned in to judge wins 4 points, 2nd sheet. 3 points, 3rd sheet, 2 points. Its such as chatelaine, brass thimble, red thread, person wearing contact lenses, person with more than 3 children, person who has lived in more than 2 countries outside of US, etc. To make this more fun, each list will have one "ringer" item that we plant somewhere in the room.

Hidden picture

Each team gets a picture of a quilt - tons of blocks - they must find the named blocks in the least amount of time.

Pack a sewing basket

All groups play - group lasting longest wins. Name an item in a sewing basket, next person says that item, plus a new one. When a person can't remember, they drop out. Winner 4 points, next to last 3 points.

Thimble relay

Each team will pick 4 members to form a relay team. The object is to walk with a spoon containing a thimble without dropping thimble. 5, 4,3 points for 1st, 2nd, 3rd.

Color Challenge

Each team has to match colors with descriptions

3,2,1 points

What's in the Box

Each team will be shown a tray/box of items for 20 seconds. They will then have 2 minutes to write down as many items as they remember. (They can work together) The team who remembers the most gets 4 points. Runners up get 3 and 2 points.

How many blocks?

Each team will be assigned THREE letters. They will have 5 minutes to write down as many block names as they can that begin with that letter. Barbara Brackman's book will be used as the "dictionary."

Quilt Pictionary

Need tripod and newspaper pad - each person draws the name of a block and then must make her team members guess the block by drawing things that make them say the words. Play with two teams of 5 each. Each member takes one turn. Each team that wins its "heat" gets one point. The team with the best overall time gets a 2 point bonus.

Putting it Together

Each team gets an envelope with construction paper block pieces. Every team tries to put together as many blocks in 10 minutes as they can. Most blocks wins - 4 points, 3 point, 2 points. Two point bonus for using all the blocks.

Thimble Toss

Get a churn or other suitable container and have teams toss thimble from a line 2-4 feet away.  Or drop thimble into open bottle (like clothespins into milk bottle).

Cross Quilting

 Each team will have 5-10 minutes to locate all the quilt words in a  word search puzzle. To make this more challenging, do not use a key on the page!

Who's Watching?

A bonus game for the attentive.  A selection of items will be on display at the registration table.  Later, people will be asked to write down as many as they remember OR several large items will be on display at front of room all morning.  At lunch, remove one item.  After lunch, ask who can identify the missing item.

Don't Say That!

Each person will be given a safety pin on entering the room. The object is to end up with the most pins.  You get pins by catching another person saying the forbidden word  - pick something it's hard to avoid like quilt or rotary . When someone catches you saying the word, you have to give up your pin.  Points for 1st, 2nd and 3rd highest number of pins.

 

 

 

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